本文实现一个EchoTCPServerinterface tcp Handler gotypeHandlerinterface{Handle(ctxcontext Context,
2023-03-23
(相关资料图)
interface/tcp/Handler.go
type Handler interface { Handle(ctx context.Context, conn net.Conn) Close() error}
Handler:业务逻辑的处理接口Handle(ctx context.Context, conn net.Conn) 处理连接tcp/server.go
type Config struct { Address string}func ListenAndServeWithSignal(cfg *Config, handler tcp.Handler) error { closeChan := make(chan struct{}) listen, err := net.Listen("tcp", cfg.Address) if err != nil { return err } logger.Info("start listen") ListenAndServe(listen, handler, closeChan) return nil}func ListenAndServe(listener net.Listener, handler tcp.Handler, closeChan <-chan struct{}) { ctx := context.Background() var waitDone sync.WaitGroup for true { conn, err := listener.Accept() if err != nil { break } logger.Info("accept link") waitDone.Add(1) go func() { defer func() { waitDone.Done() }() handler.Handler(ctx, conn) }() } waitDone.Wait()}
Config:启动tcp服务器的配置Address:监听地址ListenAndServe:ctx是上下文,可以传递一些参数。死循环中接收到新连接时,让一个协程去处理连接如果listener.Accept()出错了就会break跳出来,这时候需要等待已经服务的客户端退出。使用WaitGroup等待客服端退出func ListenAndServe(listener net.Listener, handler tcp.Handler, closeChan <-chan struct{}) { go func() { <-closeChan logger.Info("shutting down...") _ = listener.Close() _ = handler.Close() }() defer func() { _ = listener.Close() _ = handler.Close() }() ......}
listener和handler在退出的时候需要关掉。如果用户直接kill掉了程序,我们也需要关掉listener和handler,这时候要使用closeChan,一旦接收到关闭信号,就执行关闭逻辑
func ListenAndServeWithSignal(cfg *Config, handler tcp.Handler) error { closeChan := make(chan struct{}) sigCh := make(chan os.Signal) signal.Notify(sigCh, syscall.SIGHUP, syscall.SIGQUIT, syscall.SIGTERM, syscall.SIGINT) go func() { sig := <-sigCh switch sig { case syscall.SIGHUP, syscall.SIGQUIT, syscall.SIGTERM, syscall.SIGINT: closeChan <- struct{}{} } }() listen, err := net.Listen("tcp", cfg.Address) if err != nil { return err } logger.Info("start listen") ListenAndServe(listen, handler, closeChan) return nil}
当系统对程序发送信号时,sigCh会接收到信号
tcp/echo.go
type EchoHandler struct { activeConn sync.Map closing atomic.Boolean}
EchoHandler:
activeConn:记录连接closing:是否正在关闭,有并发竞争,使用atomic.Booleantype EchoClient struct { Conn net.Conn Waiting wait.Wait}func (c *EchoClient) Close() error {c.Waiting.WaitWithTimeout(10 * time.Second)_ = c.Conn.Close()return nil}
EchoClient:一个客户端就是一个连接。Close方法关闭客户端连接,超时时间设置为10s
func MakeHandler() *EchoHandler {return &EchoHandler{}}func (h *EchoHandler) Handle(ctx context.Context, conn net.Conn) { // 连接正在关闭,不接收新连接 if h.closing.Get() { _ = conn.Close() } client := &EchoClient{ Conn: conn, } h.activeConn.Store(client, struct{}{}) reader := bufio.NewReader(conn) for { msg, err := reader.ReadString("\n") if err != nil { if err == io.EOF { logger.Info("connection close") h.activeConn.Delete(client) } else { logger.Warn(err) } return } // 正在处理业务,不要关掉 client.Waiting.Add(1) // 将数据原封不动写回去,测试 b := []byte(msg) _, _ = conn.Write(b) client.Waiting.Done() }}func (h *EchoHandler) Close() error { logger.Info("handler shutting down...") h.closing.Set(true) h.activeConn.Range(func(key interface{}, val interface{}) bool { client := key.(*EchoClient) _ = client.Close() return true }) return nil}
MakeEchoHandler:创建EchoHandlerHandle:处理客户端的连接。1.连接正在关闭时,不接收新连接2.存储新连接,value用空结构体3.使用缓存区接收用户发来的数据,使用\n作为结束的标志Close:将所有客户端连接关掉main.go
const configFile string = "redis.conf"var defaultProperties = &config.ServerProperties{ Bind: "0.0.0.0", Port: 6379,}func fileExists(filename string) bool { info, err := os.Stat(filename) return err == nil && !info.IsDir()}func main() { logger.Setup(&logger.Settings{ Path: "logs", Name: "godis", Ext: "log", TimeFormat: "2022-02-02", }) if fileExists(configFile) { config.SetupConfig(configFile) } else { config.Properties = defaultProperties } err := tcp.ListenAndServeWithSignal( &tcp.Config{ Address: fmt.Sprintf("%s:%d", config.Properties.Bind, config.Properties.Port), }, EchoHandler.MakeHandler()) if err != nil { logger.Error(err) }}
测试